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NPC Generator

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Advanced [show]


Anne England, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She is typically in her Ploughman uniform, and her gloved hand is found clutching a ceremonial dagger. Her white hair is lengthy. Her fierce violet eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Humans. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast desert. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted from career to career and currently works as a Ploughman.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Anne England, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nirgel Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His clothes are grease stained in places. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Poor, Immigrant, Nature, Religious. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nirgel Deft, Male Tiefling Expert 1
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 7 (-2)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerbo Reese, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. His moppish white hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Glassblower business at a young age. Over the years he perfected his riding and shooting skills. He has worked as a Glassblower like his mother before him.

Motivation: To be a Masseuse again.

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Job, Nature. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Gerbo Reese, Male Gnome Expert 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 600 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Peter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy violet pantaloons and a brown scarf. He has a long golden beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Joker, Entrepeneur, Fighting, Athletic. Flaws: Lazy. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Peter Ariessus, Male Half-Elf Ranger 6
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Chalcedony (50 gp). Hematite (13 gp). Chrysoprase (50 gp). Onyx (50 gp).


Social Check DCs

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