Mialee Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports brown long hair. Her blue eyes are slightly larger than normal.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Mialee hails from a village terrorized by giants. In her 10th year, her parents were killed by a giants raid, leaving Mialee alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Mialee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Passionate. Flaws: Racist. Bonds: Poor, Enemies. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Sekhmet Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is lengthy. She has several tiny opal earrings on each ear.
Personality: She likes to make people angry or surprised. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her mother raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Further expansion of business; and she is greedy
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Arjhan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his green crest up. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and he's in love
Ideals: Opinionated, Entrepeneur. Bonds: Poor, Has a crush, Slave. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 18)
Armor Class 11
Hit Points 110 (18d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
Possessions: 16000 gp. Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (800 gp). Zircon (60 gp). Smoky quartz (60 gp). Black pearl (800 gp). Blue sapphire (700 gp). Black pearl (800 gp). Amber (150 gp). Azurite (15 gp). Sard (60 gp). Bloodstone (60 gp).
Hugh Ainsley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his brown hair down. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Addict, Shy, Selfish. Bonds: Rich. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 600 gp. Aquamarine (700 gp). Peridot (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!


