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NPC Generator

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Advanced [show]


Hadarai Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. His green eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Slave, Criminal record. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Hadarai Xistsrith, Male Elf Warrior 12
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Nature +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (140 gp).


Social Check DCs


Seere Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Mentor. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Seere Flair, Female Tiefling Fighter 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 40000 cp. Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Silent Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a pastel costume with the symbols of the four houses of cards on her torso. She has styled her lavender fur well, parting it to the right. She has a tattooed face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and she has passion for adventuring and risk

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Silent Wind, Female Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Seraphina Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Seraphina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has dedicated herself to building a better kind of golem.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Adventurer, Mentor, Criminal record. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Seraphina Hilltopple, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Citrine (80 gp). Deep green spinel (70 gp). Tourmaline (70 gp). Obsidian (6 gp).


Social Check DCs

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