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NPC Generator

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Advanced [show]


Chad Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow cloak and cross-gartered white stockings. His hair is short and white. His green eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: PTSD, Mundane. Bonds: Job, Immigrant. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Kitchur, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Solid gold idol (300 gp).


Social Check DCs


Curran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Insane, Depressed. Bonds: Religious. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Curran Wildcloak, Male Halfling Paladin 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 46 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs


Thea Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman is renowned for her bright red dresses and hats. Sporting a red mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a wizard, Thea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found.

Flaws: Impulsive. Bonds: Enemies, Mentor, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Thea Sunmeadow, Female Halfling Monk 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp. Tourmaline (70 gp). Malachite (9 gp). Iolite (40 gp).


Social Check DCs


Chad Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Depressed, Hedonist, Disease. Bonds: Rich. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Chad Crane, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 500 gp. Rose (40 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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