Kassoon
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NPC Generator

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Advanced [show]


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His blonde hair is heavily combed to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Rangrim grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and he's in love

Ideals: Artistic. Bonds: Guardian, Adventurer, Enemies, Has a crush. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Rangrim Balderk, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Qemuel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems, and he perpetually has his greatsword ready. His hair, while still mostly blue, has prominent grey streaks. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Qemuel lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Pacifist. Flaws: Addict. Bonds: Rich, Family. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Subtlety, Male Tiefling Monk 6
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 12 (+1)19 (+4)
Skills History +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Darkwood Buckler. 1 Breastplate. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Vadania Meliamne, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has a large blue mantle and cape that has been intricately interwoven into her brown robe. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny sapphire earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vadania Meliamne, Female Elf Barbarian 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears red trousers with blue and yellow striped suspenders. She wears various colorful collared shirts. She wears her black hair up. Her blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Trym will drive conversation. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it

Ideals: Extrovert, Optimist. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Trym TellPenny, Female Halfling Druid 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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