Eloise Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a tight fitting yellow shirt and pants. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She keeps her brown hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of a Weaver, who enjoyed hunting, Eloise was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.
Motivation: She seems to be bored by most things; and she has money and likes to spend it
Flaws: Insane, Mundane. Bonds: Rich, Immigrant, Nature. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Rose Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Actor. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are amber and she is always smoking a pipe.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a mountains tribe. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Revenge; and money/treasure
Flaws: Impulsive. Bonds: Job, Enemies, Nature, Rich. Occupation: Actor
Voice: Whispers
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Brown-green garnet (120 gp). Freshwater pearl (16 gp). Black pearl (500 gp).
Dimble Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. He has moderate length brown hair. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Glassblower, Dimble learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted from career to career and currently works as a Glassblower.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 95 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 17 (+3) | 19 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon, Terran, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Onyx (30 gp). Azurite (14 gp). Rhodochrosite (14 gp). Star rose quartz (30 gp). Rose (30 gp). 1 Medium magic item.
Ernest Haley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. His silver hair is cut short. He has several tiny emerald earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Tailor and found it very stressful. He has worked as a Tailor like his father before him.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Rich, Job. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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