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NPC Generator

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Advanced [show]


Roger Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, and he perpetually has his crossbow ready. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of drow once and for all.

History: A powerful necromancer made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and a deep hatred of drow

Ideals: Fighting, Passionate. Bonds: Enemies, Mentor, Family. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Roger Van Es, Male Half-Elf Fighter 8
Medium (5'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Budd, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her violet robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her long black hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to prove her worth to the world

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Juliana Budd, Female Human Adept 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Aquan, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Nuraval Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered lance and tarnished sai as well. His white hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Dwarven people; and to be a dyer again

Ideals: Fighting. Flaws: Antagonistic, Insomniac, Racist. Bonds: Rich, Job. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Rumnaheim, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 8 (-1)11 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Alexandrite (400 gp). Carnelian (80 gp). Sard (80 gp). Chrysoprase (80 gp). Golden yellow topaz (400 gp). Coral (50 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Baern Trollbleeder, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp.


Social Check DCs

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