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NPC Generator

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Advanced [show]


Kyle Remington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He is greedy; and he's looking for his big break

Ideals: Joker, Philantrophist. Bonds: Nature, Adventurer, Rich. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Remington, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mastema Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern woman wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her chestnut hair is heavily combed to the right. Her white eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Slave Trader, Mastema learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Gifted, Justice. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Mastema Anarchy, Female Tiefling Fighter 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)18 (+4) 14 (+2)14 (+2)
Skills Nature +7, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Celestial, Draconic, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Shelly, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She hasn't been sleeping well lately.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Disease, Insomniac. Bonds: Nature, Military, Criminal record. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Hadwisa Shelly, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Theren Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his violet robe and has his scimitar always slung over his shoulder. His hair, while still mostly auburn, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Theren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Theren was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theren's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Military, Mentor. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Theren Netyoive, Male Half-Elf Warrior 6
Medium (5'9") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. Iolite (30 gp). Sard (30 gp). Banded agate (4 gp). Alexandrite (300 gp).


Social Check DCs

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