Cloak Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her white fur is kept up in a ponytail inside a broad hat. Her eyes are yellow and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Cloak enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Cloak was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Dyer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Insomniac, Hedonist. Bonds: Job, Debt. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. 1 Minor magic item.
Roland Byron, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is still thick. He has several tiny sapphire earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Greedy, Shy. Bonds: Rich. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1200 gp. Alexandrite (1400 gp). Iolite (50 gp). Tiger eye turquoise (16 gp). Violet garnet (1400 gp).
Hûra Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Fighting, Optimist, Philantrophist. Flaws: Insomniac. Bonds: Religious. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (500 gp). Solid gold idol (1200 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item.
Thomas Ainsley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is kept up in a ponytail inside a small hat. His amber eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.
History: Born to a Bellfounder, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Roofer job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Persistence. Bonds: Nature, Poor, Job, Debt. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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