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NPC Generator

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Advanced [show]


Hugh Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered rapier and tarnished monstrous two handed axe as well. With a patchy blonde beard and wild blonde hair. His fierce amber eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his father was called into army service. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Fighting. Bonds: Adventurer, Job, Criminal record, Military. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Blackwood, Male Human Expert 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 6 (-2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Amber (80 gp).


Social Check DCs


Kyle Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man tends to wear a brown poncho over his likewise colored trousers and shirt. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Elven compassion; and he seems to be bored by most things

Ideals: Athletic, Fighting. Flaws: Racist, Antagonistic, Mundane. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Kyle Cotton, Male Human Druid 10
Medium (5'11") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Deception +6, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. He sports a flattop hair cut. He has blue eyes and a brown hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is a Lamia in disguise. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and meet up once more with his childhood friend

Ideals: Athletic, Impeccable. Bonds: Rich, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Gardain Aranore, Male Dwarf Cleric 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Freshwater pearl (8 gp). Freshwater pearl (8 gp). White pearl (150 gp). Moss agate (8 gp).


Social Check DCs


Megged Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a pixie cut. His green eyes peer out from beneath his Stetson black hat.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Flaws: Addict, Disease. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Megged Deighton, Male Half-Orc Ranger 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Aquan, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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