Diggory Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His tied-back hair is golden. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. He moved out west to avoid the crime he committed. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and his religion dominates his actions
Flaws: Impulsive, Antagonistic. Bonds: Poor, Job, Criminal record, Religious. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Red spinel (120 gp). Zircon (80 gp).
Sarai Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear white pants and tee shirts. She has done her best to style her silver hair to look like a famous performer. Her green eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 72 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8
Possessions: 3000 gp. Red spinel (160 gp). Sardonyx (20 gp). Black pearl (900 gp). Amber (160 gp). Red-brown spinel (160 gp). Bloodstone (20 gp). Lapis lazuli (11 gp). Chalcedony (20 gp). Tiger eye turquoise (11 gp). Red spinel (160 gp). Brown-green garnet (160 gp). Clear bright green emerald (4000 gp). Malachite (11 gp). Jade (160 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Garrick, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She carries with her a set of falchions on her belt, each one with a amber on the hilt. Her hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. She has hazel eyes and a grey hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Williamina embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Fighting, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. Moss agate (9 gp).
Adrie Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears yellow leather gloves, a yellow jacket, and tight pants. Her silver hair is lengthy. She wears large thick round spectacles.
Personality: She has always had a great fascination with Dwarven culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To protect her home; and expand her business
Ideals: Persistence. Flaws: Racist. Bonds: Job, Military, Guardian. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Orc, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

