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NPC Generator

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Advanced [show]


Katherine Alston, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears light armors faded through time and improper care. She has moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: She snorts whenever she laughs or is feeling confident. Her job bores her to no end. She has decided to make it more interesting.

History: Katherine was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 9 years.

Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural halfling artifacts is her passion

Bonds: Poor, Adventurer, Criminal record, Job. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Katherine Alston, Female Human Wizard 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Ur-Dag Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'8". He dresses in black turtlenecks beneath a blue coat with yellow slacks, and his gloved hand is found clutching a greatsword. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Ur-Dag has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: A deep hatred of goblins; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Ur-Dag Ridley, Male Half-Orc Ranger 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)7 (-2) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 130 gp.


Social Check DCs


Paymon Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is knotted and matted. His red eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Adventurer, Military, Nature, Job. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Paymon Ambition, Male Tiefling Warrior 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)18 (+4) 10 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. Rose (80 gp). Blue sapphire (500 gp). Moonstone (80 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Shamil Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears bulky blue painted plate armor. Her golden hair is lengthy. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Joker, Fighting. Flaws: Disease, Addict. Bonds: Poor. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Shamil Garrick, Female Gnome Barbarian 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 13 (+1)6 (-2)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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