Frederick Gresham, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His chestnut hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against illithids.
Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Obsidian (4 gp). Chrysoprase (70 gp). Azurite (4 gp). 1 Minor magic item.
Blendaeth Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'7". She is dressed in a clean black cloak covering her clean studded leather, and her gloved hand is found clutching a shortspear. Her crest is gold and very short. She has a dull look in her red eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.
History: She was born the only child of a wealthy merchant. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to reunite with her old friends
Ideals: Persistence, Entrepeneur. Flaws: Sensitive. Bonds: Family, Adventurer. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 130 pp. Gold and topaz bottle stopper cork (500 gp).
Ellywick Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her hair is short and silver. Her fierce hazel eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Detective, but she was a colossal failure. She has worked as a Junk Dealer like her father before her.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by her family; and expand her business
Ideals: Logical. Flaws: Depressed. Bonds: Mentor, Job, Family. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel tunic with red highlights, and long white pants that bunch up around his shoes. He wears his gray fur down. His eyes are likewise green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Poor, Guardian, Family. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 1000 cp. Alexandrite (200 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!


