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NPC Generator

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Advanced [show]


Serpent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her pastel robe and has her rapier always slung over her shoulder. Her fur is brown and curly. Her fierce green eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of dire rats once and for all.

History: She got into the Miner business at a young age. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Miner for the past few years.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Philantrophist, Logical. Flaws: Racist. Bonds: Enemies, Job. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Serpent Of Claws, Female Tabaxi Commoner 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +4
Senses Passive Perception 14
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Aelar Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He wears large thick round spectacles.

Personality: Aelar wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Aelar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Disciplined, Logical. Bonds: Adventurer, In love, Family. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Aelar Ethanasath, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)7 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Purban Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long white hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Purban was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to reunite with his absent mother

Ideals: Justice. Flaws: Disease. Bonds: Job, Mentor, Family. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Purban Whispermouse, Male Halfling Monk 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 10 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Pink pearl (110 gp). Malachite (10 gp). Brown-green garnet (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eberk Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He has shaved his head bald. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Eberk hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has worked as a Navigator like his father before him.

Motivation: Expand his business.

Flaws: Mundane. Bonds: Criminal record, Enemies, Job. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Eberk Holderhek, Male Dwarf Wizard 11
Medium (4'2") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 46 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)5 (-3) 15 (+2)6 (-2)
Skills Perception +6, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 pp. Gold dragon comb with red garnet eye (1800 gp). Silver chalice with lapis lazuli gems (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Jeweled gold crown (5000 gp). 1 Minor magic item.


Social Check DCs

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