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NPC Generator

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Advanced [show]


Tim Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is white and curly. He has gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He struck the Apothecary job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Logical, Optimist. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Tim Wallace, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Millicent Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a long auburn ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are violet.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She would rather hide behind her crafts than deal with other people.

History: Born in the south to a Priest, Millicent learned a great deal about her father's area of expertise. Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Criminal record, Job. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Millicent Rothenel, Female Half-Elf Warlock 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Black velvet mask with numerous citrines (150 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 4 Tanglefoot bags.


Social Check DCs


Nyx Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a blue costume with the symbols of the sun god on her torso. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Disease. Bonds: Poor. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Nyx Sympony, Female Gnome Adept 10
Small (3'1") Gnome, Lawful Evil (CR 10)
Armor Class 13
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills History +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his silver hair in a flapper bob. His brown eyes peer out from beneath his feathered yellow hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Bonds: Job, Nature. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Theodoric Hanali, Male Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)18 (+4) 17 (+3)13 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Aquan, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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