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NPC Generator

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Advanced [show]


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a black coat with grey slacks. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Adventurer, Criminal record. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Drogo Tattersall, Male Human Monk 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered green stockings. She carries with her a set of hand crossbows on her belt, each one with a ruby on the hilt. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. Her copper eyes dart from person to person.

Personality: Great is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Extrovert, Artistic. Bonds: Slave, Rich. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Great In the Wind, Female Tabaxi Rogue 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Silver pearl (40 gp). 1 Darkwood Shield.


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He dresses like a well dressed Crown-heir does. His black hair is thinning but still full. He has green eyes and a white hat with a tan feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: He got into the Crown-heir business at a young age. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Guard again.

Ideals: Philantrophist, Fighting. Flaws: Insomniac, PTSD. Bonds: Job. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Stannor Smoothhands, Male Halfling Commoner 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 14 (+2)8 (-1) 10 (+0)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thradal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Glassblower and found it very stressful. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thradal Daraln, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp. 1 Breastplate.


Social Check DCs

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