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NPC Generator

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Advanced [show]


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His blonde hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Tanner, but he was a colossal failure. He has drifted from career to career and currently works as a Banker.

Motivation: Further expansion of business.

Ideals: Impeccable, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Gormogord Stoutman, Male Halfling Monk 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. Lapis lazuli (16 gp). White pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cloud Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in earthy colors with a brown and green handkerchief worn on her left side. She wears her white fur up. Her yellow eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the east. Cloud was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cloud decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Guard

Voice: Raspy

Attributes [hide]

Cloud Blossom, Female Tabaxi Druid 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 17 (+3)16 (+3)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Nirgel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his greataxe. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his father. Through the years after Nirgel was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nirgel's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Immigrant. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Nirgel Grace, Male Tiefling Monk 6
Medium (5'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. Hematite (14 gp). Amber (100 gp). Peridot (40 gp). Chrysoprase (40 gp).


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has done his best to style his yellow fur to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Entrepeneur. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Trail In Woods, Male Tabaxi Fighter 7
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)6 (-2) 15 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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