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NPC Generator

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Unvera Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman sports blue clothing, slightly heavier than average wear. Her golden hair is braided into rings. Her blue eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.

History: The child of a Barrister, who enjoyed hunting, Unvera was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Unvera took refuge in the large cave and found the beat up morningstar and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Unvera Pilwicken, Female Gnome Cleric 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1900 sp. 1 Climber’s kit.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her white fur is heavily combed to the right. Her eyes are amber.

Personality: She is business-like. She takes instructions and follows them to the letter. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Adventurer, but she was a colossal failure. She became a Spice Merchant soon after.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Professionalism, Philantrophist, Artistic. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Tricking In the Wind, Female Tabaxi Bard 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Kasdeya Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting black shirt and pants. She wears a feathered hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: She is greedy; and she desires power and/or immortality

Ideals: Athletic, Professionalism. Flaws: Sensitive. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Kasdeya Larceny, Female Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 9 (-1)20 (+5)
Skills Intimidation +8, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'8". She wears an entirely violet suit with tan socks and a vest with buckled shoes, and her gloved hand is found clutching a rapier. Her hair is blonde and very short. She wears a mask on her face.

Personality: Quelenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Quelenna was born in the south. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Quelenna was left her mother's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Artistic, Extrovert, Persistence. Flaws: Mundane. Bonds: Military. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Quelenna Selevarun, Female Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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