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Advanced [show]


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a grey suit, violet shirt, and green tie. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Mundane. Bonds: Military, Criminal record, Slave. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Rurik Strakeln, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 280 gp.


Social Check DCs


Emerald Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful slaver made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Hedonist. Bonds: Rich, Guardian, Mentor, Adventurer. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Emerald Candle, Female Tabaxi Warlock 8
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1400 gp. Solid gold idol (900 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item.


Social Check DCs


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears grey painted combat armor at almost all times. She wears her hair in dreadlocks. Her eyes are green and catlike.

Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She moved out east to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert, Justice. Bonds: Criminal record, Religious. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriff Strongheart, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rendar Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. Beneath his clothing is a huge mess of scar tissue. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.

History: Gifted from a young age, Rendar studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Slave, Criminal record. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Rendar Tewksbury, Male Half-Orc Paladin 3
Medium (5'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Eye agate (11 gp). White pearl (70 gp). Obsidian (11 gp).


Social Check DCs

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