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NPC Generator

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Advanced [show]


Oppah Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, constantly wearing a blue suit, green shirt, and brown tie. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are gray.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oppah took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Oppah Daergel, Female Gnome Rogue 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Solid gold idol (800 gp). Jeweled anklet (1000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Old masterpiece painting (600 gp).


Social Check DCs


Medrash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His white crest is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant red.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Stylist, who enjoyed hunting, Medrash was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a stylist again

Ideals: Fighting, Extrovert. Bonds: Nature, Criminal record, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Medrash Skaarzborroosh, Male Dragonborn Rogue 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Dench Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely black suit with yellow socks and a vest with buckled shoes. His hair is short and black. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Bonds: Job, Adventurer, Poor, Immigrant. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Dench Birkenhead, Male Half-Orc Warlock 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Coombs, Female Human [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her long golden hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Poor, Debt. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Emmeline Coombs, Female Human Commoner 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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