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Namfoodle Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue cloak. His silver hair is slicked back into a classic pompadour. This green eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to get laid; and he is unsatisfied with his job

Bonds: Job, Family, Rich, Has a crush. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Namfoodle Maekkelferce, Male Gnome Adept 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Nadarr Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His brass crest is drawn into a tight pony tail with a cross scrunchie. His gold eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of giants; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Adventurer, Nature, Enemies. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Nadarr Delmirev, Male Dragonborn Paladin 11
Medium (6'3") Dragonborn, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Religion +7, Survival +6
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Giant
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 310 pp. Deep green spinel (60 gp). Violet garnet (1300 gp). Obsidian (4 gp). Banded agate (4 gp). Rich purple corundum (800 gp). Rich purple corundum (800 gp). Alexandrite (1300 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. She is portly but not overly obese. Her long red hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A powerful wizard made her what she is. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She loathes her own lifestyle; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Religious, Mentor. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Jasmine Whispermouse, Female Halfling Wizard 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Sarai Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is tall, broad shouldered and powerfully built. Her red hair is smooth and relatively long. Her gray eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sarai took refuge in the ruined castle and found the beat up longsword and armor she uses now. She has drifted from career to career and currently works as a Servant.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Sarai Goodearth, Female Halfling Rogue 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp. Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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