River Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He has moderate length cinnamon fur. His yellow eyes peer out from beneath his broad brown hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Nothing but the best is good enough for him; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 1900 gp. Silver comb with moonstones (1000 gp). Old masterpiece painting (1700 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver ewer (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Minor magic item.
Cockaby Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has achieved small success as a Slave Trader.
Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated. Bonds: Poor, Slave, Job. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 13000 cp. Hematite (13 gp). Star rose quartz (50 gp). Red spinel (70 gp). Golden yellow topaz (300 gp).
Uthemar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. He has several tiny emerald earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 78 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Draconic
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Tiger eye turquoise (16 gp). Brown-green garnet (150 gp). Blue sapphire (600 gp). Black pearl (400 gp). 1 Medium magic item.
Rinn Horineth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a large blue jacket. She keeps her brown hair in a flapper bob. Her eyes are brown and catlike.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Rinn was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush
Ideals: Optimist, Justice. Bonds: Family, Has a crush, Military. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp.
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