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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kilia Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born on a small isolated farm. Like her father and her brother before her, after school she went straight into learning to become a Architect. She has been saving her money to try and buy her brother's freedom.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Disease. Bonds: Family, Nature, Job, Slave. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Kilia Goldfinder, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Umpen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He keeps his long white hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: Born in the south to a Detective, Umpen learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He struck the Detective job and began his own company from there.

Motivation: He is content; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Shy, Mundane. Bonds: Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Umpen Quillsharpener, Male Gnome Warrior 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Nordak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered black stockings. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Fearful, Disease. Bonds: Immigrant, Rich. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Nordak Gorunn, Male Dwarf Bard 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Soapmaker business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: To be a Guard again.

Ideals: Disciplined, Logical. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Balimaar Beckwith, Male Human Aristocrat 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2100 gp. Hematite (16 gp). Jet (150 gp). Jet (150 gp).


Social Check DCs

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