Hirrathak Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His crest is blue and curly. His red eyes dart from person to person to random spaces in the air.
Personality: Hirrathak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Fighting, Extrovert. Bonds: Has a crush, Immigrant, Enemies. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Just what you see.
Arava Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light green in addition to tight pants. She carries with her a set of crossbows on her belt, each one with a amethyst on the hilt. Her red crest, when down, is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.
History: She was raised by priests from a young age. She worked as a nervous Map Maker and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Job, Religious, Mentor. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 10
Hit Points 68 (19d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
Possessions: 21000 gp. Chrysoprase (80 gp). Obsidian (15 gp). Pink pearl (160 gp). Chrysoprase (80 gp). Golden pearl (160 gp). Black pearl (700 gp). Freshwater pearl (15 gp). Alexandrite (700 gp). Tiger eye turquoise (15 gp). Onyx (80 gp). Sardonyx (80 gp). Peridot (80 gp). Alexandrite (700 gp). Golden pearl (160 gp). Red spinel (160 gp). Carnelian (80 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Banded agate (15 gp). Emerald (800 gp). Aquamarine (700 gp). Chrysoberyl (160 gp). Eye agate (15 gp). Azurite (15 gp). Moss agate (15 gp). Tiger eye turquoise (15 gp). Star ruby (800 gp). Chalcedony (80 gp). Rock crystal (80 gp). Banded agate (15 gp). Eye agate (15 gp). Onyx (80 gp). Golden yellow topaz (700 gp). Amber (160 gp). Red spinel (160 gp). 1 Major magic item.
Sarai Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Actor born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. In her 12th year, her parents were killed by a orcs raid, leaving Sarai alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Bonds: Job, Rich, Enemies. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1600 gp. Golden yellow topaz (800 gp).
Oppah Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

