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NPC Generator

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Advanced [show]


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. His eyes are green and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. After coming to the age of reason, Elaim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Family, Rich. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Elaim Orcfoe, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)8 (-1) 16 (+3)8 (-1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 220 gp. 1 Masterwork Light steel shield.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with green socks and a vest with buckled shoes. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her brown fur is still thick. Her amber eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Tricking was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Recently the stress of being a Guard has made it difficult for her to sleep.

Motivation: To share knowledge with the world; and to prove her worth to the world

Ideals: Logical. Flaws: Impulsive, Insomniac. Bonds: Job, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tricking Wind, Female Tabaxi Monk 9
Medium (5'11") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: Amethyst (40 gp). Jasper (50 gp). Deep blue spinel (800 gp). Star ruby (1100 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Ootah Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A skeptical and narcissistic woman, Ootah's first love is herself. Her second love is also herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the west, but her parents moved at a very young age to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the west, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Ootah Hackney, Female Half-Orc Wizard 4
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 11 (+0)6 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 44000 sp.


Social Check DCs


Corkitron High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Corkitron High-hill, Male Halfling Commoner 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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