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NPC Generator

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Advanced [show]


Tyna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear red clothing when she does not wear armor. Her blonde hair is still thick. Her gray eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tyna took refuge in the ruined castle and found the beat up kukri and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's in love; and to reunite with her old friends

Ideals: Philantrophist. Bonds: Has a crush, Nature, Guardian, Adventurer. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Tyna Whispermouse, Female Halfling Druid 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 9 (-1)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Shamil Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear ponchos typically of a light blue in addition to tight pants. She keeps her silver hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.

History: She was born on a small isolated farm. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Shamil Ironhide, Female Gnome Barbarian 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Myria Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with white colored cloaks and clothing. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Myria lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted psionic powers by her dying sister.

Motivation: Doesn't want to be a Unemployed and was forced into it by her family; and regain custody of her son

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Criminal record, Family. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Myria Copperkettle, Female Halfling Wizard 15
Small (3'2") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 73 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +6, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. Hematite (11 gp). Amber (80 gp). Amber (80 gp). Azurite (11 gp). Blue star sapphire (900 gp). Obsidian (11 gp). Black pearl (300 gp). Chalcedony (30 gp). Coral (80 gp). Rich purple corundum (900 gp). Alexandrite (300 gp). Rhodochrosite (11 gp). Violet garnet (300 gp). 1 Medium magic item.


Social Check DCs


Ekemon Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy black pantaloons and a brown scarf. He has red hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Ekemon will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Artistic. Bonds: Family, Rich. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Ekemon Sanctuary, Male Tiefling Paladin 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 6 (-2)8 (-1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs

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