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NPC Generator

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Advanced [show]


Quelenna Aloro, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, tan, dusty cloak. She has moderate length brown hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Half-Orc culture. She enjoys reading and quiet.

History: Born in the north to a Shoemaker, Quelenna learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Shoemaker. Now she works as a poetry tutor during her time off.

Motivation: To reunite with her old friends; and further expansion of business

Ideals: Logical, Artistic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Quelenna Aloro, Female Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Jet (70 gp). Sard (40 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Taklinn Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and dresses like a well dressed Architect does. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He is obsessed with his god.

History: Gifted from a young age, Taklinn studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and to be a herbalist again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Taklinn Caebrek, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)11 (+0) 15 (+2)8 (-1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 180 gp.


Social Check DCs


Anne Wedgwood, Female Human [Permalink]

Personal [hide]

Description: A 6'1" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. She wears her red hair up in a very large beehive style do. Her eyes are a pleasant violet.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful necromancer made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is searching for what she claims is her rightful reward.

Motivation: To share knowledge with the world; and to reunite with her old friends

Ideals: Fighting, Logical. Bonds: Nature, Mentor, Adventurer. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Anne Wedgwood, Female Human Cleric 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)6 (-2) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3200 gp. Finely wrought small gold bracelet (40 gp). Carved bone or ivory statuette (40 gp). Silver ewer (40 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Anselm Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a black coat with pastel slacks. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His fierce gray eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Spy. He is obsessed with a lost civilization.

History: He is a Lycanthrope in disguise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up axe and armor he uses now. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Flaws: PTSD. Bonds: Job, Adventurer, Nature, Family. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Anselm Vance, Male Human Paladin 11
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 700 gp. A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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