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NPC Generator

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Advanced [show]


Eldeth Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown costume with the symbols of luck on her torso, and a wedding ring on her right hand. With bright white hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Flaws: Secretive, Disease. Bonds: In love, Adventurer, Job. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Eldeth Foamtankard, Female Dwarf Monk 10
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Orc, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1400 gp.


Social Check DCs


Griselda Yeardley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting. Flaws: Addict, Antagonistic, Shy. Bonds: Rich. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Griselda Yeardley, Female Human Warrior 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. Her chestnut hair is slicked back into a classic pompadour. Her fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vanchu took refuge in the ruined castle and found the beat up halberd and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she's looking for her big break

Ideals: Disciplined, Opinionated. Bonds: Rich, Nature, Adventurer, Job. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Vanchu Dudley, Female Half-Orc Warrior 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 90 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of the four houses of cards on her torso. She carries with her a set of lances, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her brown hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She pushes her goals aggressively. She is also a coward if confronted.

History: Rose was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her brother's freedom.

Motivation: She would like to get married and retire.

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Has a crush, Family. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Rose Tealeaf, Female Halfling Druid 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Just what you see.


Social Check DCs

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