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NPC Generator

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Advanced [show]


Windy Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear pastel pants and tee shirts. She has a penchant for wearing a ring with an oversized opal on her right hand. Her fur, while still mostly white, has prominent grey streaks. She has green eyes and a pastel hat with a blue feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west to a Shoemaker, Windy learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and doesn't want to be a shoemaker and was forced into it by her family

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Windy Blossom, Female Tabaxi Druid 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 600 gp. Alexandrite (500 gp). Black pearl (500 gp). Hematite (15 gp). Obsidian (15 gp).


Social Check DCs


Rosalind Kimberley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears a robe, a symbol of death around her neck, and a sword on her belt, and her gloved hand is found clutching a sword. Her hair is blonde and curly. Her blue eyes are slightly larger than normal.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.

History: Rosalind was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor.

Ideals: Fighting, Optimist, Persistence. Flaws: Lazy. Bonds: Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Rosalind Kimberley, Female Human Cleric 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean grey cloak covering his clean studded leather. His brown hair is still thick. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Baern lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Shy. Bonds: Family. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Rumnaheim, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)17 (+3) 17 (+3)7 (-2)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Cimer Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a tan coat with white slacks. His red hair is lengthy. His eyes are a pleasant silver.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His job bores him to no end. He has decided to make it more interesting.

History: Cimer hails from a village terrorized by orcs. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Greedy. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Cimer Haunted, Male Tiefling Bard 2
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Gold dragon comb with red garnet eye (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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