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NPC Generator

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Drogo Chester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop hair cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Job, Immigrant, Criminal record. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Drogo Chester, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Bentham, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long silver hair is drawn into a two foot long braid. Her eyes are brown and she is always smoking a pipe.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Ermina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Justice, Gifted. Bonds: Mentor, Family. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Ermina Bentham, Female Human Commoner 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1800 gp. Peridot (20 gp). Azurite (10 gp). Peridot (20 gp). Moonstone (20 gp). Aquamarine (1000 gp). Peridot (20 gp). Eye agate (10 gp). Chrysoprase (20 gp).


Social Check DCs


Naal Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His hair is chestnut and curly. His eyes are gray.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Naal was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Assassin; and wants his loneliness to end

Flaws: Insane. Bonds: Has a crush, Poor, Military. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Naal Blum, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)5 (-3) 8 (-1)17 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ovina Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'10" and wears baggy brown pantaloons and a grey scarf. She has done her best to style her chestnut hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Slave. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ovina Silverstone, Female Dwarf Sorcerer 9
Medium (3'10") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 62 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1800 gp. Black opal (500 gp). Coral (40 gp). Violet garnet (1200 gp). Rose (50 gp). Amber (40 gp). Emerald (500 gp). Red garnet (40 gp). Golden pearl (40 gp).


Social Check DCs

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