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NPC Generator

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Advanced [show]


Berrian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His red hair is smooth and relatively long. This brown eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Berrian isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and retire the richest man in the west

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Slave, Enemies. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Berrian Qualanthri, Male Elf Rogue 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has slicked back black hair. Her amber eyes are slightly larger than normal.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Quillathe Amastacia, Female Elf Adept 7
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has moderate length green crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Slave, Nature, In love, Adventurer. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mreksh Bhenkumbyrznaax, Male Dragonborn Monk 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerbo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gerbo has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Addict, Shy, Insomniac, Disease. Bonds: Rich. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerbo Turen, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Iolite (80 gp).


Social Check DCs

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