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NPC Generator

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Advanced [show]


Markosian Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'7". She wears green trousers with yellow and black striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a sai. Her red hair is lengthy. She has white eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and meet up once more with her childhood friend

Ideals: Professionalism, Joker, Gifted. Bonds: Adventurer, Rich. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Markosian Conviction, Female Tiefling Cleric 10
Medium (4'7") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Intimidation +5, Nature +7
Senses Passive Perception 11
Languages Common, Giant, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sammal Pleasure, Male Tiefling Expert 5
Medium (5'7") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nutae Amastacia, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is dressed in a clean tan cloak covering his clean studded leather. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Hunter for hire.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Has a crush, Rich. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Nutae Amastacia, Male Elf Adept 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Golden yellow topaz (500 gp). Violet garnet (500 gp). Fire opal (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His cinnamon fur is heavily combed to the left. His copper eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He became a Banker soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a priest again

Flaws: Impulsive. Bonds: Poor, Job, Immigrant, Slave. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Flame Moon, Male Tabaxi Warrior 3
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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