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NPC Generator

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Advanced [show]


Aasathra Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'8". She is typically in her Dyer uniform. Her crest is black and curly. She has gold eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by goblins. Aasathra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is unsatisfied with her job.

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Aasathra Kerrhylon, Female Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)5 (-3) 16 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Black star sapphire (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Stanton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, In love, Family. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Tim Stanton, Male Human Expert 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp.


Social Check DCs


Odo Clive, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Odo Clive, Male Human Adept 7
Medium (5'4") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Amethyst (80 gp). Iolite (40 gp). Iolite (40 gp). Star rose quartz (40 gp).


Social Check DCs


Darrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown shirt with thin blue vertical stripes and black pants. His hair is auburn and curly. He has a dull look in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Darrak Torevir, Male Dwarf Warlock 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 72 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 5 (-3)8 (-1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Freshwater pearl (14 gp). Black pearl (1600 gp).


Social Check DCs

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