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Advanced [show]


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her fur is white and very short. Her eyes are yellow and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Windy reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Family, Military. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Windy Hummingbird, Female Tabaxi Paladin 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 98 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 190 pp. Banded agate (16 gp). Peridot (60 gp). Chrysoberyl (60 gp). Bloodstone (60 gp).


Social Check DCs


Two Llamas Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a brown deerstalker hat and brown clothes. She has moderate length cinnamon fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Animals are drawn to her, and she is able to talk to them.

History: She was born in the north, but her parents moved at a very young age to the west. Through the years after Two Llamas was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's mother didn't care for her much, and the feeling was mutual. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Insomniac, Emotional, Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Two Llamas Treat, Female Tabaxi Paladin 3
Medium (4'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Naal Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. He wears a small hat to cover his moderate length red hair. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Shy, Mundane. Bonds: Enemies, Family. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Naal Holimion, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)15 (+2) 13 (+1)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Radomir Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his auburn hair in a flapper bob. This amber eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Adventurer, Rich, Nature, Military. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Radomir Fatrabbit, Male Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)5 (-3) 11 (+0)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs

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