Astaro Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a green suit. She wears a wide-brimmed hat to cover her moderate length dark red hair. Her silver eyes peer out from beneath her wide-brimmed green hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a great chef.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Expand her business; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 150 pp. Fire opal pendant on a fine gold chain (600 gp).
Nuraval Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast island. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Brewer job and began his own company from there.
Motivation: To end his boredom; and he is unsatisfied with his job
Flaws: Addict, Mundane. Bonds: Job, Nature, Family. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp. 1 Masterwork studded leather. 1 Chain shirt.
Fax Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sculptor does. He has a moderate pudge and is not very fit. He has wavy black crest. His gold eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Sculptor.
Motivation: Meet up once more with his childhood friend; and to be a weaver again
Flaws: PTSD. Bonds: Job, Religious, Adventurer, Military. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 700 gp.
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a tan costume with the symbols of magic on his torso. He has done his best to style his red hair to look like a famous performer. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Criminal record, Family. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 300 gp.
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