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NPC Generator

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Advanced [show]


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. His yellow fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Smoking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Enemies, Poor. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Smoking In the Wind, Male Tabaxi Paladin 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills History +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1500 gp.


Social Check DCs


Burgell Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. Burgell abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Burgell Loofollue, Male Gnome Expert 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 8
Hit Points 48 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Willoughby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail, and his gloved hand is found clutching a quarterstaff. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Interpreter mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Justice. Flaws: Disease, Antagonistic, Mundane. Bonds: Poor. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Arnold Willoughby, Male Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 10 pp.


Social Check DCs


Pennie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the north. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a rival would like her out of the picture

Ideals: Fighting, Athletic. Flaws: Impulsive, Greedy. Bonds: Immigrant, Criminal record. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Pennie Wildcloak, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). A delicate silver chain set with a tourmaline (90 gp).


Social Check DCs

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