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NPC Generator

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Advanced [show]


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy; and a deep hatred of drow

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Slave, Family, Rich. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Morley, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Traulam Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of death around her neck, and a club on her belt. Her hair is brown and very short. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Traulam was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Traulam Amastacia, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)15 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. His white hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Flaws: Racist, Disease. Bonds: In love, Rich, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Oskar Daerdahk, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Morana Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. She has done her best to style her red hair to look like a famous performer. Her fierce amber eyes like to dwell on things.

Personality: Morana is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Morana hails from a village terrorized by drow. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by drow. Morana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She doesn't get along with people that don't share her tastes; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Artistic, Impeccable. Flaws: Depressed, Secretive. Bonds: Enemies. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Morana Helcral, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 340 gp. Peridot (80 gp). Moss agate (8 gp).


Social Check DCs

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