Shava Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. Her fierce blue eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is lazy and tries to find solutions quickly.
History: Shava was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions
Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Slave, Poor. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Dara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 9
Hit Points 66 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (700 gp). Solid gold idol (1200 gp).
Faral Othronus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears light armors faded through time and improper care. Her brown hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Beggar. She has worked as a Beggar like her mother before her.
Motivation: To be a Healer again.
Ideals: Fighting. Bonds: Job, Military. Occupation: Beggar
Voice: German accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 9)
Armor Class 14
Hit Points 65 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1300 gp.
Syllin Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sai on her belt. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. She has chestnut hair. Her brown unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the east. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Syllin was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Family, Religious. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Rock crystal (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


