Silent Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dark leathers with embroidery. Her fur is orange and very short. Her green eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with singing.
History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Silent and her spouse have recently divorced.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 120 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled anklet (1000 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (500 gp). Golden circlet with four aquamarines (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item.
Nyx Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports auburn long hair. Her fierce hazel eyes like to dwell on things.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is a Hag in disguise. She was an apprentice working in her mother's forge. She tends to her Armorer job now, and dutifully fulfills any obligations she has.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Coral (50 gp). Alexandrite (1600 gp).
Arnold Hayes, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Arnold studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Joker, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
Possessions: Just what you see.
Immeral Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Immeral was born the youngest of three triplets. A gifted student he started as a Sellsword, but he got bored and became a Armorer. He struck the Armorer job and began his own company from there.
Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Flaws: Sensitive, Mundane. Bonds: Family, Job. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

