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NPC Generator

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Advanced [show]


Veloptima Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.

History: She was born several months after her father was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Adventurer soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Flaws: Sensitive, Shy, PTSD. Bonds: Poor, Military. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Veloptima Folkor, Female Gnome Barbarian 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Eldeth Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is knotted and matted. Her eyes are green and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with her god.

History: Born in the north to a Miner, Eldeth learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Religious, Job, Rich. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Eldeth Goldfinder, Female Dwarf Sorcerer 11
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)4 (-3) 13 (+1)12 (+1)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 gp. Golden yellow topaz (500 gp). Rich purple corundum (1200 gp). Eye agate (6 gp). Deep blue spinel (500 gp). Banded agate (6 gp). Alexandrite (500 gp). Fiery yellow corundum (1200 gp). Bloodstone (70 gp). Red garnet (40 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Kildrak was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Job, Family. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Kildrak Holderhek, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1900 sp.


Social Check DCs


Ulfgar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his club. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: Ulfgar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Ulfgar Battlehammer, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 370 gp.


Social Check DCs

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