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NPC Generator

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Advanced [show]


Adelaide Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple yellow robe with black stripes complete with hood. She wears her hair in dreadlocks. Her eyes are a pleasant amber.

Personality: Adelaide is depressed about a lot of things. She tends to be a nihilist. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelaide fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle.

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Religious, Slave. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Adelaide Plemens, Female Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Duvamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. She has wavy silver hair. This brown eyed northerner is not easily forgotten.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Sold as a small child to a necromancer, Duvamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She struck the Merchant job and began her own company from there.

Motivation: She is unsatisfied with her job; and she is a bit of a kleptomaniac

Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Duvamil Tarkelby, Female Gnome Cleric 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Lapis lazuli (6 gp).


Social Check DCs


Unvera Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined, Pacifist, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Unvera Murnig, Female Gnome Warrior 11
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 5 (-3)14 (+2)
Skills History +5, Insight +1
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1700 gp. Black star sapphire (500 gp). Hematite (6 gp). Moonstone (50 gp). Deep blue spinel (1500 gp). White opal (500 gp). Azurite (6 gp). Brown-green garnet (80 gp). Jet (80 gp). Smoky quartz (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Joker. Flaws: Insane, Disease. Bonds: Religious, Rich. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Modean Talent, Male Tiefling Druid 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 gp.


Social Check DCs

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