Tordrid Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her clothes are grease stained in places. Her black hair is smooth and relatively long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is terrified, and will act out of fear; and she's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, In love. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 18 (+4) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Amber (90 gp).
Quilla Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with brown skirt. She carries with her a set of shields on her belt, each one with a sapphire on the hilt. She has shaved her head bald. She has a dull look in her green eyes.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Job, Rich. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. Tiger eye turquoise (9 gp). 1 Minor magic item.
Halander Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Halander studied abroad. After coming to the age of reason, Halander took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.
Motivation: He's in love; and he wants to get laid
Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 110 gp. 1 Masterwork Common Melee.
Shax Merit, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bristling with hidden weapons, mostly bows and greatswords. Her chestnut hair is still thick. Her eyes are silver.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Navigator profession.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Criminal record, Job. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!

