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NPC Generator

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Advanced [show]


Matilda Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are a pleasant green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: To be a Cartwright again; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor, Criminal record, Job. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Matilda Ilphelkiir, Female Half-Elf Adept 7
Medium (4'8") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)17 (+3) 18 (+4)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Goblin, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 8000 sp.


Social Check DCs


Percival Stanley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with white stripes complete with hood. He has moderate length red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.

Motivation: To be a Baker again; and wants to raise his children well

Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Percival Stanley, Male Human Expert 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 390 pp. Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. His fur is short and orange. His eyes are likewise blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Interpreter, Nimble learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Nimble Of Claws, Male Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Deception +7, Medicine +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 600 gp. Jasper (20 gp). Rock crystal (20 gp).


Social Check DCs


Tenena Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and violet skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has done her best to style her red hair to look like a famous performer. Her eyes are blue and she is always smoking a pipe.

Personality: Stoic and calm, she prefers to meditate than take action. She would rather hide behind her crafts than deal with other people.

History: The child of a Marshal, who enjoyed hunting, Tenena was taken on many hunting expeditions. Her father was a soldier and died while she was still young. Tenena was left her father's suit of armor and trained in its use and care. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Nature, Military. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Tenena Munggen, Female Gnome Monk 13
Small (3'2") Gnome, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 81 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled electrum ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (800 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (30 gp).


Social Check DCs

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