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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Peyton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her red hair is well kept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. She's since become an addict/alcoholic.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Addict, Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Sarah Peyton, Female Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp. 3 Smokesticks.


Social Check DCs


Conrad Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He has shaved his head bald. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Religious, Criminal record. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Conrad Lindsey, Male Human Commoner 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Aerdeth Eathalena, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aerdeth Eathalena, Male Elf Expert 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)7 (-2) 14 (+2)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilthur Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern man, he wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His tied-back hair is red. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Fighting, Optimist, Gifted. Flaws: Addict. Bonds: Family. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Gilthur Graybeard, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Jet (40 gp). Amber (40 gp).


Social Check DCs

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