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NPC Generator

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Advanced [show]


Eldon Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky blue painted plate armor. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Eldon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Eldon's mother didn't care for him much, and the feeling was mutual. He became a Detective soon after.

Motivation: To be a Bowyer again.

Flaws: Disease, Impulsive, Antagonistic. Bonds: Job, Religious. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Eldon Daergel, Male Gnome Warrior 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 900 gp. Brass mug with jade inlays (500 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs


Resh Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. A freak accident while working with his Spy mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's looking for his big break.

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Resh Graeme, Male Half-Orc Barbarian 8
Medium (5'11") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 4000 sp. Coral (140 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple green line shooting up and back down. He has wavy chestnut hair. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. After a long history of fighting, Rurik and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic, Secretive. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Rurik Deepdelver, Male Dwarf Warrior 10
Medium (4'3") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 54 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: Silver pearl (120 gp). Amber (120 gp). Silver pearl (120 gp). Blue quartz (6 gp). Zircon (70 gp). Rhodochrosite (6 gp). Aquamarine (200 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Tyna Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with red colored cloaks and clothing. Her clothes are grease stained in places. Her hair is short and blonde. Her gray eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She enjoys reading and quiet.

History: She was always a brilliant, if unscrupulous mind. Tyna was born on a far northern desert where she grew up under the tutelage of her mother, an expert Layabout. After a long history of fighting, Tyna and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Tyna Fastfoot, Female Halfling Ranger 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Tiger eye turquoise (14 gp). Fire opal (400 gp). 1 Chain shirt. 1 Full Plate.


Social Check DCs

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