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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bethrynna Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely tan suit with red socks and a vest with buckled shoes. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes peer out from beneath her deerstalker tan hat.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bethrynna Siannodel, Female Elf Cleric 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)7 (-2) 11 (+0)15 (+2)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Fargrim was raised in a hard working conservative environment. His childhood dream was to be a Bricklayer, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Bricklayer again; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Family. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Fargrim Fallack, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Raymond Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the east. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Depressed, Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Milton, Male Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Blacksmith. She has a penchant for wearing a ring with an oversized opal on her right hand. Her cinnamon fur is heavily combed to the right. She has green eyes.

Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of western immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Blacksmith job and began her own company from there.

Motivation: Money/treasure; and expand her business

Ideals: Justice. Flaws: Addict. Bonds: Job, Rich, Immigrant. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Lone Of Spirit, Female Tabaxi Barbarian 7
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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