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NPC Generator

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Advanced [show]


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, he is not a threatening figure. He has done his best to style his white fur to look like a famous performer. This hazel eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Lone enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lone was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He struck the Beggar job and began his own company from there.

Motivation: To unite with his brother; and he's repulsed by the pc

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Family, Job. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Lone Mist, Male Tabaxi Cleric 5
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp. Citrine (80 gp).


Social Check DCs


Semyaza Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. She wears her purple hair down. She is baby faced.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Depressed. Bonds: Nature, Religious. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Semyaza Enigma, Female Tiefling Commoner 4
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Garl Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy white hair. His eyes are hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Garl was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Garl decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by goblins. Garl was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has comitted a past crime that haunts him to this day; and he has a rivalry with the church that dominates his actions

Flaws: Secretive. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Garl Hadlee, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Hematite (11 gp).


Social Check DCs


Dee Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Shepherd. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to loving parents in a slum to the south. A gifted student she started as a Locksmith, but she got bored and became a Shepherd. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Dee Bigheart, Female Halfling Warrior 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Red garnet (90 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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