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NPC Generator

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Advanced [show]


Drogo Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Flaws: Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Drogo Budd, Male Human Rogue 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Courier does. He keeps his gray fur in a pixie cut. He has green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Nature, Family. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Flask Of Clay, Male Tabaxi Paladin 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp.


Social Check DCs


Birel Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She wears bulky yellow painted plate armor, and her gloved hand is found clutching a hand crossbow. With bright black hair. She has gleaming, smiling green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.

History: Born in the east to a Sculptor, Birel learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Ideals: Philantrophist. Flaws: Cynical, Racist, Fearful. Bonds: Job. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Birel Ilphelkiir, Female Half-Elf Paladin 4
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Tomph Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" northern woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a top hat to cover her moderate length golden hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tomph was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and money/treasure

Ideals: Joker, Persistence. Bonds: Rich, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Tomph Peyton, Female Half-Orc Monk 6
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 16 (+3)2 (-4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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