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NPC Generator

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Advanced [show]


Jade In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting brown shirt and pants. She keeps her gray fur in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Expand her business.

Flaws: Disease. Bonds: Enemies, Rich, Job. Occupation: Banker

Voice: Whispers

Attributes [hide]

Jade In the Wind, Female Tabaxi Monk 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Felosial Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, and carries scimitars. Her tied-back hair is silver. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Family, Immigrant, Adventurer. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Felosial Meliamne, Female Elf Paladin 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)16 (+3) 12 (+1)6 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Citrine (80 gp). Star rose quartz (80 gp). Smoky quartz (80 gp).


Social Check DCs


Boddynock Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a flapper bob. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Rich, Family. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Boddynock Wildwander, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 23000 sp. Deep blue spinel (600 gp). Malachite (6 gp).


Social Check DCs


Theriatis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Theriatis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Theriatis Casilltenirra, Male Elf Commoner 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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