Rathkran Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His copper crest is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: Rathkran is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Flaws: Depressed, Insane, Fearful. Bonds: Poor, Nature. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Skamos Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a green coat. His blue hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and an old rival family wants him found
Flaws: Shy, Disease, Insomniac. Bonds: Rich, Family. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 42000 sp. Violet garnet (200 gp). Violet garnet (200 gp). Chrysoprase (70 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Breastplate.
Jarsali Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Brewer does. She wears her silver hair up in a very large beehive style do. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also is a firm believer in the womanly ideal.
History: Born in the south to a Brewer, Jarsali learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 9 years.
Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and to be a tailor again
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 125 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Brown diamond (8000 gp). Lapis lazuli (5 gp). Jade (110 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Freshwater pearl (5 gp). Citrine (50 gp). Lapis lazuli (5 gp). Azurite (5 gp). Moss agate (5 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His gray fur is lengthy. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Bookbinder, Windy learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is a bit of a kleptomaniac; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Terse. Bonds: Job, Family, Criminal record. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

